Showing posts with label comic book. Show all posts
Showing posts with label comic book. Show all posts

Thursday, 9 May 2019

MOVIE REVIEW: ONCE UPON A DEADPOOL (2018)

Once Upon a Deadpool is a non-R rated remake of Deadpool 2. It effectively just dials back the blood and gore and swearing and instead changes its premise a bit. Instead of just a straight up movie, it is instead set akin to the Princess Bride, with Deadpool telling it to Fred Savage.

Deadpool 2 is the story of Cable, coming back through time. He wants to kill a kid (Russell) who will grow up to kill his family. Along the way, he runs into Deadpool who wants to protect the kid. Despite Deadpool treating allot of things like a joke, he never comes across as a joke. In addition, they are able to play with the new storytelling device to insert extra humour in areas.

Once Upon a Deadpool is as entertaining to watch as Deadpool 2. The acting and the jokes are great, the reveals are good, and it is a good superhero story. That being said, if you have watched Deadpool 2 then it doesn't add enough new things to make it worthwhile to watch again (unless you want to see Deadpool 2 again, in which case having things slightly different makes it feel a bit fresher).


That is probably the biggest criticism of Once Upon a Deadpool. Its reasons for existing are questionable. If people weren't going to watch it because of the tone and vulgarity, it doesn't remove enough of that to make it worthwhile. Otherwise you have already seen it. However, taken in  vacuum, it is still a very good movie.

4 out of 5 bloody waffles. 

Saturday, 27 September 2014

COMIC BOOK REVIEW: LEAVING MEGALOPOLIS (2014)

 Leaving Megalopolis was released in 2014 and is a bit of a different take on superheroes. It is kind-of like an Escape From New York-style superhero tale showing how ordinary people are coping when their protectors turn on them. It follows the story of a group of ordinary people trying to escape a city (Megalopolis) that super-powered individuals have turned into their personal hunting grounds.

 The premise of the story is that Megalopolis is protected by a bunch of superheroes. One day, a dimensional rift opens up and the superheroes all unite to battle some kind of eldritch horror. When they defeat this horror is when the real problems start as it drives the superheroes a bit insane. The heroes now have an insatiable desire to kill once every few hours or so, but also limiting them to the city limits.

 Into this horror, the story follows Mina. Mina is a cop who is trying to find her way out of the city with a bunch of people who are drawn to her in the hopes that they lead them to safety. Mina and her group are trying to escape the city limits to escape the superheroes. In their travels, they meet different civilians and how they are trying to cope with the villains.

 The art throughout Leaving Megalopolis is superb. It really captures the horror of the crazed heroes and the brutality they are inflicting on the population without being too over the top and gritty. The tone of the book is definitely more Marvel Zombies than horror, however. The design of the superheroes also fits in well with the story.

 The story is very tightly woven and very good. You never get the feeling that characters are taking stupid actions just to progress the story, and you can understand all the characters points of view. Whether it is the pragmatic Mina or the people who make deals with the crazed heroes, the story never feels like it is forced. The ending leaves allot to be desired as it doesn't really resolve too much, but as a first-issue an adequate job of setting things up. The one thing that it doesn't set up well are the different characters personalities. Outside of Mina, most of the supporting cast feel like interchangeable cannon fodder for the heroes.

 Overall, Leaving Megalopolis is a story I would definitely recommend. The story is good, the characters are compelling and the art backs the story and tone of the comic without being too over the top. Although it has a few shortcomings, for the most part it a very good first-issue.

 4 out of 5 granite-laden waffles.

Saturday, 1 March 2014

UTOPIA

 Wow? Where did this come from? And why aren't more people watching it?

Utopia it's one of those series that lodges itself into the dark corner of your mind, and it sits there gnawing away at you to watch another episode. Before long its 3am and you have watched the whole thing. Now all you can think about is telling everyone you know about the show so you can debate and converse on the moral ideas and consequence the show brings up.

Utopia centers around a  group of Internet geeks, who are heavily invested in a cult graphic novel called The Utopia Experiments. This novel has gained notoriety for having predicted past global disasters and possible future ones. Beyond the internet forums, a hunt for the cult manuscript is transpiring. Five of its fans then meet in real life to read the fabled, unreleased sequel, and this seamlessly casual meeting puts them in grave danger from a shadowy organization called The Network. 

 The Network operatives are a pair of hit men, overweight Arby and sharp-dressed Lee, who are leaving a trail of dead people in their wake in the pursuit of a  signature question: "Where's Jessica Hyde?" No one seems able to answer this question, but it isn’t like it would save their lives if they did. From there you’re lead down a rabbit hole of Machiavellian plot twists with dire worldwide implications. 



Utopia has such a unique visual style using slightly over saturated colours and many different views, vantage points, colors and contrasts. Almost Kubrick-esque with one-point perspective shots, that give this bleak yet sharp tone its unsettling nature. The series has this constant feeling of menace, isolation and paranoia. It is almost uncomfortable to watch but for the way the plot is revealed in a steady flow.


The characters are wonderfully portrayed and utterly believable. Special credit has to be given to Neil Maskell's portrayal of the overweight 'Arby.’ He plays this darkly comical sad sack and  brings hidden depth to this character that makes you actually start to sympathise with him even though he does some of the worst things you will ever see on screen.

The plot is revealed throughout the six episodes, in true 'Lost' style, with more and more is revealed each time building on what has gone before. Without having to drag you through several season of backstory. Utopia is an amazing show that hit all the right button: Dodgy looking hitman, a secret organisation, political conspiracy theories, some flu outbreak, and a mad scientist to boot.



The 'plot' is revealed in episode 5 and it is as shocking as it is thought provoking. You will find yourself having debates as to its merits with friends and family. I'll say no more about it, but it is brilliant !

5 out of 5 secret cult waffles. 


Monday, 9 December 2013

Battling Boy is a bombastic coming of age adventure that fuses Eastern and Western graphic novel storytelling. Imagine if someone mixed "Scott Pilgrim" with "Adventure Time" then added a dash of "Cowboy BeBop". This is a genre-blend that's easily identifiable. The story is a simple coming of age adventure story that mixes up the superhero formula. It achieves this by throwing in some Greek and Norse mythology, giant monsters and jet pack pulp heroes. These are all things that can only improve any story they are added to.




Battle Boy is set in Arcopolis, a sprawling city which is under siege by hideous monster and terrorized by gangs of ghouls. The only person keeping it safe is Haggard West, a flying science hero with a blaster, similar to The Rocketeer. That is until his unfortunate death in the first few pages. Haggard leaves behind a city without a protector and a daughter devastated by loss. Meanwhile in another dimension, above the clouds and among the stars themselves live the gods. This is where we meet our main protagonist Battling Boy (yes that is his real name), the son of the bravest god. On this his thirteenth year he must now prove himself on a "ramble" - a solo adventure through which he will come of age. He’s sent down to Arcopolis with a suitcase full of magical knic-knacks including a totem-infused t-shirt to a limitless credit card. But will Battling Boy be the rescuer of Arcopolis, or he will be slain by its monsters.Even though Battling boy is a son of a god, this doesn't mean he can't be ground. Like all young adults he’s still figuring out who he is and what he’s capable off. He also has to battle the influence of adult that show signs of using him for something more than a protector.

 
Pope’s artwork is amazingly stylish and kinetic. His distinctive style is deceptively simple and messy on the surface. At times you see the influence of Jack Kirby in his character designs, HergĂ© in his bizarre backgrounds and cityscapes, Katsuhiro Otomo in his energy. Paul infused all of this into his own pure sexiness, all while pumping up the raw power.

Pope’s story is wonderfully realized at the end of volume one and I wish I had volume two already. Battling Boy feels like a mix-tape of all things cool created by a master of his craft.


4.5 totem-infused waffles out of 5