Showing posts with label roll player. Show all posts
Showing posts with label roll player. Show all posts

Saturday, 19 May 2018

BOARD GAME REVIEW: ROLL PLAYER AND EXPANSION

Roll Player is a really intriguing game. It is a Dice allocation game, where you are trying to build up a Dungeons and Dragons character. You are filling out their backstory, weapons and feats. The expansion also adds monsters that you can hunt (or to keep with the theme, I like to think of them as monsters you have hunted in your past). 

It is an intriguing game. There is a constant push-pull about what you want to do, the risks you want to take, and what you want to go for. The expansion really brings this out, as hunting monsters really adds something else you can focus on. 

This is a game where simple mechanics give you choices. You have only limited number of rounds (around 10, dependent on player count) to do your stuff. Here, you have to balance your income. In addition to this, the expansion means you also have to collect trophies and experience to get bonuses against the final monster, which can also be a good source of points. 

It isn’t perfect. There is some luck involved. Sometimes your set collections don’t come out  or come out the one time you don’t have money. Similarly, the final boss is based on luck (for the expansion). However, this is an intriguing game that gives plenty of options and is definitely worth trying. 

4.5 out of 5 rolling waffles. 

Friday, 6 April 2018

SOLO BOARDGAME FAST THOUGHTS: ROLL PLAYER, ONE DECK DUNGEON AND SUPERHOT

So I thought I would put up my thoughts on a few games that I have been playing solo lately and my thoughts on them. I will say that I have been enjoying all three of these games but haven't quite played them enough to fully review them.

Roll Player: Roll Player is a nice puzzle game that forces you to make some tough choices (sometimes). Here, you draw and roll some dice, then the dice are seeded from lowest to highest. The higher you pick, the more the AI will do on there turn. The expansion also adds an extra layer of things to do, which is good, although the majority of the fun is still from the core skeleton of the game. The biggest thing it adds is another fail state for the end game to challenge you. Definitely a very good game of dice allocation and would recommend it. 

One Deck Dungeon: Another puzzle-type game. Here you roll your dice allocation, hope to beat the monsters arrayed against you and advance lower into the dungeon. Eventually you want to beat the boss. Once again, the recent stand-alone expansion adds character progression and a few extra mechansims. A bit more dictated by luck but small and fun to pull out.

Superhot: An interesting game where you are managing two decks simultaneously in order to not hit the fail condition and complete your objectives. You are balancing your speed of movement to avoid attacks with actually defeating enemies to make sure you keep the decks "balanced". A very interesting puzzle and some simple rules make an intriguing game. It is designed primarily as a solo game so it is quite fun. I fear it is a bit too fiddly for its own good but I still very much enjoy it.

So those are three games that I want to play a bit more before fully revieiwing. This is more my initial thoughts on them. Some I definitely want to play more multiplayer or just have a couple more games under my belt before my final thoughts.