Monday 31 December 2018

BOARD GAME REVIEW: DUELOSAUR ISLAND (2018)

Duelosaur Island is a game that is a sister game to Dinosaur Island in the same way 7 Wonders and 7 Wonders Duel are related. This is a two-player game that shares the general idea of the larger games, but changes the mechanisms to more suit a two-player game.

Duelosaur Island is a mixture of a card-drafting and dice-drafting game. You are trying to collect cards that can be dinosaur attractions, facilities, or specialists to give you powers, income (both in visitors and coins) and special powers. You then collect money and dinosaur attractions to give you more excitement. At the end if the game, most visitors wins.

At its core, the game sounds exciting. Each player choosing the specialists available and the dice position to give different combinations of bonuses. However, this is definitely a game of one too many steps. Compared to really good 2 player games such as Raptor and 7 Wonders Duel, it plays very slowly as one player chooses all the combinations to go out. Unfortunately, this is also the only place any real interaction comes.

Add to the slow pace and lack of interaction in this game is the production errors. From the PR marker where you can't see what is underneath it (something you need to do quite often) to all the errors in the rulebook, this game feels rushed out. It is a shame, because the core idea sounds okay. It just needed a bit more development to streamline it a little bit and get rid of all the production errors.

2 out of 5 duelling waffles.

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