Sunday 9 December 2018

MOVIE REVIEW: ASSASIN'S CREED (2016)

Do you remember the most interesting parts of the Assasin's Creed games? You know, the parts where you are scouting targets and moving around the ancient world (choose which one depending on the game), climbing up things that shouldn't be climbable and experimenting with abilities? 

Well, at least you know the interesting parts, unlike whoever decided to make this movie. This movie has most of its plotting firmly centered on the near future, where the main character Cal is going into the Animus (a device to make him live his ancestors memories). Which is weird, as he goes back to play another character. So effectively, the most interesting part of the movie is divorced from the part given the most story and character developments.

The story and character progression is set in the most boring part of the games. Which is a shame, as this feels like 2 different movies not really given enough time to merge or work well together. While movies like Avengers take a bunch of different narratives and make them work well together, this just ends up a mess. You have the most interesting action and set pieces with no emotional investment, and the investment in the present is about a bland dystopian future

This film really suffers for this blandness. The entire story isn't even anything to be proud of anyway, with some half-cooked revenge plot and allot of things trying to set-up sequels, especially the inconclusive ending. This feels like a case that the writers should've known what to cut out, focusing the action on the past only and perhaps putting in a post-credits stinger about how he was in the Animus all along. Instead, they have made a movie that will go down as just another bad video game adaption.

1.5 out of 5 Waffles of the Creed.

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