Thursday 14 June 2018

BOARD GAME REVIEW: TERRAFORMING MARS

Terraforming Mars is a game that came out around when there seemed to be a bit of a streak of Mars games. It is a competitive game where you are cooperatively trying to terraform Mars. 

The game is essentially a card game. You use cards to build your tableau, which gives an income and powers to give an advantage over your opponents. How you get points is mainly by Terraforming Mars, which also gives you income and triggers the end game. So it all forms a big circle. 

And it is a very good circle. The game is essentially a sandbox-style engine builder. You build up combos in your cards and on the board to our score your opponents. You are managing your money to make sure you can afford everything. And just in case it feel solitaire-like, there is also activating the game end and achievement scoring. 

The biggest downside is that it feels like a game Stronghold didn’t expect to do well. Compared to similar games, the game feels quite cheap. Thin player boards, bad artwork/pictures, and bad component design makes me believe this was originally a throwaway game. 

Another downside is that it can feel slightly too long to get going and that randomness can lock you out early in the game (unless you play with the drafting variant). The drafting variant should also always be used with people who know how to play to mitigate the luck of the draw. With that, this game is one of the better economic engine building games out there. I just wish more care was given to the components. 

3.5 out of 5 Terraformed Waffles. 

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